Mar 26, 2008, 07:41 AM // 07:41
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#1
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Lion's Arch Merchant
Join Date: Jun 2006
Location: Croatia
Guild: KoD
Profession: Mo/
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Equipment
I really need your little help.What would be the best PvE sin equipment for one using a scythe.
with this attributes:
Critical Srikes: 14 (12+1+1)
Scythe Mastery: 12
I was thinking about all Survivor,but maybe some energy extra would be nice.
Maybe something like monk equipment?
but please show me it like this:
-Mask:
-Chest:
-Gloves:
-Leggings:
-Shoes:
I think that will help not just me,but many others.
Thank you
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Mar 26, 2008, 09:16 AM // 09:16
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#2
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Krytan Explorer
Join Date: Nov 2006
Guild: =VX9=
Profession: N/Mo
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ummm, just use 2 minor runes (crit. and scythe), sup. vigor
then insignias
radiant
survivor
radiant
survivor
radiant
test it out and see how it goes, that just my recommendation with the lack of info about the build
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Mar 26, 2008, 09:39 AM // 09:39
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#3
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Furnace Stoker
Join Date: Aug 2007
Location: Sydney, Australia
Guild: Haze of Light [pure]
Profession: R/
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OMG HAX
Since you can use runes from both primary and secondary... wow... think of the possibilitys....
Now onto seriousness:
Mask +1 Crit (minor Rune, survivor insig)
Chest Sup Vigour, Survivor insig
Arms Survivor insig, rune of clarity
Legs survivor insignia, rune of vitae
Shoes survivor insignia rune of vitae.
Maybe nightstalkers for the +15 armor.
Basically energy should be fine, use crit defences & crit eye, and maybe way of the master.
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Apr 02, 2008, 06:37 PM // 18:37
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#4
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Lion's Arch Merchant
Join Date: Apr 2007
Profession: N/
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Quote:
Originally Posted by Ghostcell
ummm, just use 2 minor runes (crit. and scythe)
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might as well put a a minor rune in earth too
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Apr 02, 2008, 10:51 PM // 22:51
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#5
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Desert Nomad
Join Date: Dec 2007
Location: somewhere over the rainbow....
Profession: A/
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+1+1 survivors mask
survivors chest best vigor rune you have
survivors arms reduce blind
survivors leggings vitae/attunement (preference)
survivors boots vitae/attunement (preference)
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Apr 03, 2008, 01:39 AM // 01:39
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#6
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Desert Nomad
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I would start with energy everywhere +sup vigor and minor crits.
Once you get the hang and feeling for you build, adjusting skills and tatics, i would start dropping some energy for more life till you feel comfortable enough to go all life or maybe just one or 2 attunements.
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Apr 03, 2008, 04:46 AM // 04:46
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#7
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by Improvavel
I would start with energy everywhere +sup vigor and minor crits.
Once you get the hang and feeling for you build, adjusting skills and tatics, i would start dropping some energy for more life till you feel comfortable enough to go all life or maybe just one or 2 attunements.
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More like the other way around. Run Survivor's, Radiant only in later stages when you have a better feel for your energy management (you'll want to pull off flashier combo's). Don't forget you can run +5 energy Daggers... the +15% base damage is negligible and 5 energy really is a big chunk. It compensates for Radiant on the most important areas - chest and legs - meaning you can run Survivor's there instead (=25 HP!) (EDIT: of course energy sluts like myself run both +5 energy AND full Radiant )
Runes of interest:
- Restoration (Bleeding, Crippled)
- Clarity (Weakness, Blind)
Must have Vigor rune (as high as possible, but until you're geared out Minor will have to do)
+1 CritStrike on your CritStrike Mask.
Fill out with Attunement/Vitae to taste.
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Apr 03, 2008, 01:04 PM // 13:04
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#8
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Banned
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Quote:
Originally Posted by Bobby2
More like the other way around. Run Survivor's, Radiant only in later stages when you have a better feel for your energy management (you'll want to pull off flashier combo's). Don't forget you can run +5 energy Daggers... the +15% base damage is negligible and 5 energy really is a big chunk. It compensates for Radiant on the most important areas - chest and legs - meaning you can run Survivor's there instead (=25 HP!) (EDIT: of course energy sluts like myself run both +5 energy AND full Radiant )
Runes of interest:
- Restoration (Bleeding, Crippled)
- Clarity (Weakness, Blind)
Must have Vigor rune (as high as possible, but until you're geared out Minor will have to do)
+1 CritStrike on your CritStrike Mask.
Fill out with Attunement/Vitae to taste.
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However, +15% damage on a Scythe is not negligible.
5 Survivor Insignias + 1 Minor Crit Rune + 1 Blind + 1 Sup Vigor + 2 Vitae.
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Apr 03, 2008, 01:40 PM // 13:40
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#9
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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...
<---- pwned
But: Dagger Sins > Scythe Sins
so I still winz
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